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About the game
Two decades ago, robots overran planet Nimillion, forcing survivors like you underground. Resources are dwindling, and survival is uncertain. You've built a rocket ship, now ready for its first test. With little known about the invaders' locations, it's time to emerge, find and disable their energy sources, and cripple their defenses to let Nimillion's people reclaim their world.
'Nimillion - The Last Expedition' is an engaging, physics-driven rocket ship adventure with Metroidvania-style progression. Pilot your ship using only thrusters, unlocking abilities like a grapple rope, quick boost, and zero-gravity mode. Master precise controls to explore treacherous terrain, face environmental hazards, enemies, physics puzzles, and platforming trials.
Game features
Fun and challenging controls
Control the thrusters of your rocket ship which is subjected to the law of physics! Navigate through challenging terrains and elements (waterfalls, sand storm, gravity fields and more). Adapt your flying style when carrying objects
Find and upgrade abilities
Transport heavy objects either attaching them or grabbing them using your 'rope'. Use your 'short boosters' to go through heavy wind or quickly slow down. Use your shield to break walls. And a lot more!
Play with physics!
Rigid bodies, soft bodies, ropes, destructible elements, gravity switches and more
Easy mode available for more casual players
Explore the underworld of planet Nimillion and save human life with various rocket ship capabilities depending on the level of challenge you are looking for
THE GAME IS LAUNCHING SOON!
Try the demo right now on Steam
'Nimillion' is currently being developed by 1 solo developer. Follow and participate in the development of the game visiting the Youtube chanel, Follow on X @nimillion_game or Reddit.
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Original 80's style electronic soundtrack
The original synthwave soundtrack for Nimillion - The Last Expedition. 80s-inspired electronic music fused with modern synthwave and retrowave vibes. Crafted entirely by solo developer Anthony Gatti over three passionate years (while developing the game), each track evokes the raw emotions of your expedition. Pulsing beats for rocket maneuvers, boss fights, and cosmic exploration!